
Dr Raluca D. Gaina
BIO
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TALK
Tabletop Games and AI
Modern tabletop games are often very complex: featuring hundreds of game components, many players, social contexts, hidden information and uncertainty, dynamically changing rules and actions and much more. Learning to play only one game can take humans hours, and much more to fully grasp the concepts and strategies behind the game in order to master it. Learning to play all tabletop games? A very ambitious endeavour. In this talk, I will present our ongoing project on the Tabletop Games Framework (TAG), where we challenge AI to learn how to play all tabletop games instead. Even more so, I will discuss how AI can be used as tools to optimise automatic players or games, to gather statistics and aid in game development, and even to bring new interesting insights into existing games.